Hi, I’m Gordon.

I’m a Filipino-American graphic designer, writer/game designer, and editor based in Chicago, Illinois. I have a Master of Fine Arts degree in Design (Graphic Design track) from the University of Minnesota–Twin Cities, where I focused on interactive publication design & storytelling and minored in Moving Image Media Studies. I also have two decades of experience in print design and production for marketing agencies, publishers, and other clients.

From July 2005 through April 2017, I wrote and drew Multiplex, a comic strip about the staff of a movie theater. I’ve produced three collections of its early strips (plus some new material), including the IBPA-winning second volume, Multiplex: There and Back Again. After the comic ended, I launched Multiplex 10: The Web Series, a crowdfunded animated reboot of Multiplex that I produced, co-wrote, directed, animated, and edited from January 2018 through July 2020. The pilot episode (a.k.a. Multiplex 10: The Animated Short) was an official selection at the Palm Springs International Animation Festival. The web series won several recognitions, including Best Animation/Puppetry at Minnesota WebFest and Best Web Series at the Monmouth Film Festival.

The majority of my work in the last few years has been in the tabletop roleplaying game space: designing, editing, and producing print and digital books, packaging, promotional videos, and more for clients like Beadle & Grimm’s, MCDM Productions, Hunters Entertainment, and Brotherwise Games. I occasionally write, design, and illustrate my own fifth edition Dungeons & Dragons material, as well, such as the Gold-selling DMs Guild titles, The High Magic Sourcebook and Feats Don’t Fail Me Now.

Feel free to check out my résumé to learn more about my professional background, and if you have a project you’d like to discuss, get in touch!


comics, children’s books, and RPG illustration

Graphic Design

publication design, logo design, and poster design


explainer videos, logo stingers, and short films


film & animation scripts, game/interactive narrative design, and more